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NPC Generator

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Advanced [show]


Lewis Thorpe, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Hedonist, Fearful, Antagonistic. Bonds: Rich, Job. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Lewis Thorpe, Male Human Cleric 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Athletics +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 300 gp.


Social Check DCs


Henry Adley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears light armors faded through time and improper care. He has a long auburn beard with little hanging trinkets. His amber unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Ruler father left him crippled. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Flaws: Disease, Antagonistic. Bonds: Attractive, Military. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Adley, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 5000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His hair, while still mostly white, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves poetry and to teach people poetry more than just about anything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic, Optimist. Flaws: Ugly, Insane. Bonds: In love. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Dalton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Halsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears just a black suit, he is not a threatening figure. He has a small bristly mustache and wavy white hair. He has a dull look in his brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Military, Job. Occupation: Layabout

Voice: German accent

Attributes [hide]

Odo Halsey, Male Human Monk 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 30 pp. Black pearl (300 gp).


Social Check DCs


Diggory Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue top hat and blue clothes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Justice, Athletic. Bonds: Enemies, Rich, Nature. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Garrick, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Perception +2, Stealth +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Star ruby (700 gp). Azurite (16 gp). Pink pearl (110 gp). Jet (110 gp).


Social Check DCs

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