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NPC Generator

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Advanced [show]


Bertram Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized emerald on his right hand. His golden hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Entrepeneur. Flaws: Depressed. Bonds: Rich, Military. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Bertram Wentworth, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Reynard Hackney, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, grey cloak. His clothes are grease stained in places. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Guard.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted, Persistence. Flaws: Emotional. Bonds: Poor, Immigrant, Job. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Reynard Hackney, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Gerald Ogden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Blacksmith uniform. His tied-back hair is silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Blacksmith business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He inherited the family business which he has now maintained for 13 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Gerald Ogden, Male Human Ranger 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


Roger Home, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered grey stockings. He carries with him a set of whips, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His blue eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south, but his parents moved at a very young age to the east. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Addict. Bonds: Job, Religious, Immigrant. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Roger Home, Male Human Cleric 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 500 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Fire opal pendant on a fine gold chain (1500 gp). Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs


Hugh Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears grey cloth garments or leather armor. He wears his brown hair up. His eyes are likewise hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Weaver profession.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Job, Family. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Hale, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 8 (-1)17 (+3)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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