Gerald Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries a battered quarterstaff and tarnished longsword as well. He wears a deerstalker hat to hide his balding. His blue eyes peer out from beneath his deerstalker brown hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Military. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Peridot (40 gp). Onyx (40 gp). Alexandrite (800 gp). 1 Darkwood Shield.
Frederick Langston, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He wears his white hair up in a very large beehive style do. His gray unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.
History: He was born several months after his mother was called into army service. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Frederick's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Frederick and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Disease, Antagonistic, Shy. Bonds: Military. Occupation: Masseuse
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
William Nash, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His blonde hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Navigator, William learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He became a Navigator soon after.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Poor, Job. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 cp. 1 Minor magic item.
Godfrey Trowbridge, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.
History: He was raised in a plains tribe. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Bonds: Poor, Religious, Nature, Adventurer. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
Possessions: 700 gp. 1 Minor magic item.
Kody Reid, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Spice Merchant uniform. He has moderate length brown hair. His hazel eyes peer out from beneath his wide-brimmed violet hat.
Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Spice Merchant in town.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Beggar, but he was a colossal failure. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Impulsive. Bonds: Job, Attractive, Rich, Nature. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 48 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
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