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Advanced [show]


Hubert Beverly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He dresses in black turtlenecks beneath a blue coat with tan slacks. He has a hunchback. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hubert was born in the south. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Persistence, Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Hubert Beverly, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 53 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Everard Remington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He has wavy red hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 6 years old his parents immigrated from the west. A freak accident while working with his Carter father left him crippled. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Everard Remington, Male Human Ranger 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 16 (+3)14 (+2)
Skills Religion +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs


Percival Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His silver hair is slicked back into a classic pompadour. This green eyed westerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.

History: He was born in the west, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He wants to meet his childhood hero.

Flaws: Racist, Lazy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Percival Gyula, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 14 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Diggory Sharps, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports black clothing, slightly heavier than average wear. His white hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Justice, Gifted. Bonds: Immigrant, Guardian, Military. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Diggory Sharps, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 8000 cp.


Social Check DCs


Adam Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear white pants and tee shirts. He has a long chestnut beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Adam took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Extrovert, Fighting, Gifted. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Adam Marlowe, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 8 (-1)7 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp. Amethyst (80 gp). Alexandrite (600 gp). Rock crystal (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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