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NPC Generator

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Advanced [show]


Arnold Hayley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. He has styled his chestnut hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small plains village. He was an athlete and attended two major summer competitions. He never won. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Hayley, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered trident and tarnished nunchaku as well. He has a black handlebar mustache and slicked back black hair. He has several tiny emerald earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Terse. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Addington, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (900 gp).


Social Check DCs


Don Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He sports a long golden beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Nature, Military. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Don Denholm, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 500 gp. Moss agate (11 gp). White pearl (40 gp). Jet (40 gp). Red garnet (40 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Bernard Willoughby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He sports a long auburn beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Disease. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Bernard Willoughby, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 17 (+3)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp. Rhodochrosite (10 gp).


Social Check DCs


Alex Hadlee, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man dresses well, typically a more casual-formal manner. His hair is red, silky, and of moderate length. His eyes are likewise hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his mother.

History: Alex was born in the west. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Hadlee, Male Human Fighter 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)10 (+0) 9 (-1)10 (+0)
Skills Performance +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 1100 gp. Moss agate (12 gp). Deep green spinel (100 gp). Alexandrite (1500 gp).


Social Check DCs

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