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Advanced [show]


Tim Kimberley, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his brown robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is smooth and relatively long. His eyes, though not visible through his cowl, are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of drow once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Slave, Military. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Tim Kimberley, Male Human Monk 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 600 gp. Malachite (5 gp). Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His long brown hair reaches down to his waist. He has green eyes and a brown hat with a tan feather.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Glassblower, but he was a colossal failure. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Job, Adventurer. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Trym Whitby, Male Human Paladin 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 28000 sp. Silver pearl (150 gp). Blue quartz (9 gp). Moss agate (9 gp). Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Reynard Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly brown, has prominent grey streaks. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Reynard Myerscough, Male Human Warlock 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)6 (-2) 14 (+2)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Chad Sutherland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his tan robe and has his ceremonial dagger always slung over his shoulder, and a wedding ring on his right hand. He has done his best to style his blonde hair to look like a famous performer. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered singing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: In love, Mentor. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Chad Sutherland, Male Human Rogue 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills History +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Moss agate (5 gp). Alexandrite (600 gp). Violet garnet (600 gp). Blue quartz (5 gp).


Social Check DCs


Diggory Payton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His red hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: When he was but 6 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Diggory Payton, Male Human Monk 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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