Drogo Palomarez, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears just a white suit. He has a white handlebar mustache and slicked back white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a Painter, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Drogo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Shy. Bonds: Poor, In love, Family. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp.
Wymar Thorpe, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his right hand. His hair, while still mostly chestnut, has prominent grey streaks. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.
History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants revenge against giants; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Impulsive. Bonds: Poor, In love. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: Rose (80 gp). Iolite (80 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item.
Ernest Moreno, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Ernest was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by drow. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Enemies, Adventurer. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 900 gp. 1 Minor magic item.
Ernest Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. His blonde hair, when down, is lengthy. His eyes are violet and beady.
Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and revenge
Flaws: Ugly, Depressed, Antagonistic. Bonds: Rich, Enemies. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Jocelyn Clapham, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise amber.
Personality: Calm and collected, he is a well trained Stableman. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (80 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
