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Advanced [show]


Hugh Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Hugh Blythe, Male Human Barbarian 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is silver, silky, and of moderate length. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Slave. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Spalding, Male Human Ranger 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 23000 sp.


Social Check DCs


Balimaar Brady, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in brown turtlenecks beneath a green coat with grey slacks. His silver hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal writing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Artistic. Bonds: Attractive, Religious, Adventurer. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Balimaar Brady, Male Human Expert 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 7 (-2)14 (+2)
Skills Insight +1, Performance +5
Senses Passive Perception 8
Languages Common, Sylvan, Aquan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Deep blue spinel (1400 gp). Banded agate (11 gp). Chrysoberyl (100 gp). 1 Minor magic item.


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a illithids raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Architect like his father before him.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Religious, Enemies. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Gomory Payton, Male Human Ranger 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)16 (+3) 8 (-1)9 (-1)
Skills Persuasion +2, Religion +6
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Harlow, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His long chestnut hair reaches down to his waist. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern.

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Harlow, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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