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NPC Generator

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Advanced [show]


Alex Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. He wears his brown hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Professionalism, Gifted. Flaws: Shy, Greedy. Bonds: Rich, Job. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Alex Wade, Male Human Monk 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)8 (-1) 14 (+2)15 (+2)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 500 gp. Black pearl (400 gp). Red garnet (50 gp).


Social Check DCs


Miles Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his chestnut hair. His eyes are violet and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Sculptor, his father struggled to pay the bills. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Opinionated. Bonds: Adventurer, Poor, Attractive, In love. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Gladstone, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Hugh Clive, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. His brown hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Stableman and was forced into it by his family.

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Hugh Clive, Male Human Cleric 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 13 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 11 (+0)12 (+1)
Skills Insight +3, Religion +6
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Giant
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 120 pp. Rock crystal (80 gp). Violet garnet (1600 gp). Amber (60 gp).


Social Check DCs


Gunter Warwick, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a small bristly mustache and wavy blonde hair. His eyes are hazel and catlike.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Mentor. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Warwick, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 8 (-1)8 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Guy Law, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a green suit. His black hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Addict, Shy. Bonds: Military. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Guy Law, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs

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