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Advanced [show]


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and white handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is red. His brown unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Guy Ainsworth, Male Human Monk 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 9 (-1)18 (+4)
Skills Arcana +4, Athletics +5
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


William Kendal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports pastel clothing, slightly heavier than average wear. His hair, while still mostly brown, has prominent grey streaks. His brown eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: William hails from a village terrorized by orcs. His necromantic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for him; and revenge

Ideals: Gifted, Impeccable. Bonds: Job, Enemies, Adventurer. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

William Kendal, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp.


Social Check DCs


Gilbert Huxley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Immigrant. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Gilbert Huxley, Male Human Wizard 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 700 gp. Malachite (4 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Langdon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his black robe and has his morningstar always slung over his shoulder. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up work as a Stylist and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is content.

Flaws: Mundane, Hedonist. Bonds: Attractive, Has a crush, Mentor. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Peter Langdon, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Gomory Harley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the sun god around his neck, and a lance on his belt. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Joker, Professionalism. Flaws: Disease. Bonds: Rich. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Gomory Harley, Male Human Monk 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 7 (-2)8 (-1) 10 (+0)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Everburning torch.


Social Check DCs

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