Hugh Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair up. His violet eyes are slightly larger than normal.
Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of giants once and for all.
History: When he was but 7 years old his parents immigrated from the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by giants. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Optimist. Flaws: Insane. Bonds: Slave, Enemies, Immigrant. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 20 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 8 (-1) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Peridot (70 gp).
Chad Benson, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a yellow suit, black shirt, and blue tie. He wears a Stetson hat to cover his moderate length auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Artistic. Bonds: Attractive, Guardian, Adventurer, Job. Occupation: Stylist
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 200 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Darkwood Shield.
Conrad Reed, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, green shirt, and blue tie. He carries a battered mace and tarnished flail as well. He sports a flattop hair cut. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Fighting, Justice. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Norman Home, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy violet suit. He keeps his red hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. Norman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Norman hails from a village terrorized by drow. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Flaws: Hedonist, Antagonistic. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Tanner
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp.
Dean Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears black cloth garments or leather armor. His hair is short and white. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying brother.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Mentor. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 3 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 gp. Malachite (13 gp). Black pearl (300 gp). Carnelian (20 gp). 3 Antitoxin. 3 Antitoxin. 4 Thunderstones. 4 Thunderstones.
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