Kody Haley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is dressed in earthy colors with a black and tan handkerchief worn on his left side, marred by sweets. His hair is silver and curly. His amber eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Ugly, Shy, Secretive, Racist. Bonds: Slave. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Gerald Brixton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in blue turtlenecks beneath a tan coat with grey slacks. He keeps his blonde hair in a pixie cut. He wears an eyepatch.
Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with writing.
History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 25000 cp. 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork Light wooden shield. 1 Half-Plate.
John Harlow, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He has shaved his head bald. His amber unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying brother.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Ugly, Disease, Terse, Fearful. Bonds: Mentor, Military. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Celestial
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 900 gp. Gold dragon comb with red garnet eye (1000 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Large well-done wool tapestry (300 gp). Carved bone or ivory statuette (100 gp).
Lance Gladstone, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his axe. He wears his hair in dreadlocks. His amber eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a Cartwright, his mother struggled to pay the bills. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is wracked by social anxiety.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Conrad Shirley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He very much looks the part of a Miner. His hair is black, silky, and of moderate length. His fierce amber eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Conrad was born the youngest of three triplets. He worked as a nervous Miner and found it very stressful. He became a Miner soon after.
Motivation: Regain custody of his daughter.
Flaws: Shy. Bonds: Job, Attractive, Religious, Family. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 80 pp.
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