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NPC Generator

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Advanced [show]


Everard Cooper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Stableman uniform. His chestnut hair and beard is wavy and long. He has a dull look in his violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich western family. He worked as a nervous Stableman and found it very stressful. He has dedicated himself to building a better trade route.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Everard Cooper, Male Human Druid 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 100 gp. Tiger eye turquoise (15 gp). Peridot (70 gp).


Social Check DCs


Heward Holton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries bastard swords. He has no hair. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Mayor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Disease, Hedonist. Bonds: Job. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Heward Holton, Male Human Cleric 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


John Marlowe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man likes to wear brown tank tops with blue pants. His head has been shaved. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Racist. Bonds: In love. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

John Marlowe, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His broad hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He is obsessed with his god.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly. Bonds: Guardian, Religious, Enemies, Rich. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Trym Ansley, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs


Trym Blakely, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and very much looks the part of a Carter. His skin is also unnaturally pale. His long red hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trym was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Carter.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Blakely, Male Human Adept 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 16 (+3)8 (-1)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: Just what you see.


Social Check DCs

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