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NPC Generator

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Advanced [show]


Ernest Kendall, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a yellow coat with grey slacks. His long red hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Shipwright, his father struggled to pay the bills. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and he's in love

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Family, Has a crush. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Ernest Kendall, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: Jade (150 gp). Tiger eye turquoise (8 gp). Blue quartz (8 gp).


Social Check DCs


Jocelyn Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He receives visions of the future at random moments

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Slave. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Jocelyn Dumph, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long white beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Lazy. Bonds: Attractive, Job, Adventurer. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Wilberforce, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 12 (+1)17 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Payton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his monstrous two handed axe always slung over his shoulder. His golden hair has been sun bleached extensively. His half smiles and brown eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he has money and likes to spend it

Flaws: Insomniac, Mundane. Bonds: Attractive, Military, Rich. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Drogo Payton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 14 (+2)4 (-3)
Skills Acrobatics +2, Intimidation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 4 Alchemist’s fire.


Social Check DCs


Odo Ainsley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown armored body suit, with a simple pastel line shooting up and back down. His long blonde hair reaches down to his waist. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Shy, Insane. Bonds: Religious. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Odo Ainsley, Male Human Rogue 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Jet (80 gp). Hematite (14 gp). Coral (80 gp). Fiery yellow corundum (700 gp). 1 Minor magic item.


Social Check DCs

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