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NPC Generator

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Advanced [show]


John Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. His silver hair is greasy and uncared for. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants his loneliness to end.

Ideals: Joker, Logical. Flaws: Ugly, Mundane. Bonds: Has a crush. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

John Birkenhead, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 8000 cp. Sardonyx (40 gp). Moss agate (11 gp). Chalcedony (40 gp). 1 Masterwork Common Melee.


Social Check DCs


William Langston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple violet robe with tan stripes complete with hood. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, William studied abroad. His childhood dream was to be a Stableman, but he was a colossal failure. He became a Painter soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Joker, Justice, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

William Langston, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)13 (+1) 7 (-2)13 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Alex Wakefield, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears just a tan suit. His skin is also unnaturally pale. His small hat is riddled with cuts and holes. His eyes are blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Logical. Flaws: Ugly, Insomniac, Fearful. Bonds: Family. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Alex Wakefield, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in a clean brown cloak covering his clean studded leather. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Everard studied abroad. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He wants revenge against gnolls; and he is unsatisfied with his job

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Job, Enemies. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Pinkerton, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Aldous Barney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, violet cloak. His golden hair is lengthy and is close to two feet long. His eyes are brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his poetry dream.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Passionate, Artistic, Gifted. Flaws: Shy. Bonds: Poor, Family. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Aldous Barney, Male Human Monk 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Dwarven, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. Deep blue spinel (600 gp). Golden yellow topaz (600 gp). White opal (900 gp). Black pearl (600 gp). Black pearl (600 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs

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