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NPC Generator

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Advanced [show]


Ralf Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with brown highlights, and long violet pants that bunch up around his shoes. His silver hair is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also has developed a complete distrust of the Assassin profession.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal writing training, and achieved minor success. He has worked as a Stylist like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Artistic. Bonds: Attractive, Job, Military, Adventurer. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Hartford, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Roland Haley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear black clothing when he does not wear armor, and is pretty ugly. His hair is chestnut and curly. His eyes are a pleasant brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: Retire the richest man in the north.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Roland Haley, Male Human Rogue 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. Amber (150 gp).


Social Check DCs


William Bristol, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. He has a small bristly mustache and wavy brown hair. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Rich, Immigrant. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

William Bristol, Male Human Cleric 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Adam Browning, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat, and is pretty ugly. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Adam Browning, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 5 (-3)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bertram Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered brown stockings. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. His auburn hair is thinning but still full. His eyes are a pleasant amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Bertram Payton, Male Human Monk 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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