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Advanced [show]


Justin Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple black line shooting up and back down. He has a small bristly mustache and wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Justin's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Justin Wordsworth, Male Human Expert 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Wallace, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His blonde hair is kept up in a ponytail inside a small hat. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the south, but his parents moved at a very young age to the east. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.

Motivation: Money/treasure; and to unite with his brother

Ideals: Joker. Bonds: Attractive, Rich, Family, Immigrant. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Gerald Wallace, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Tenley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise brown.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army.

Bonds: Adventurer, Enemies, Religious, Military, Job. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Gomory Tenley, Male Human Druid 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)10 (+0) 9 (-1)5 (-3)
Skills Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Gold dragon comb with red garnet eye (1400 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. He wears a colorful flower in his brown hair. This blue eyed northerner is not easily forgotten.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Windsor, Male Human Aristocrat 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Freshwater pearl (14 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Gilbert Brady, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His silver hair is heavily combed to the left. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the south

Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Gilbert Brady, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs

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