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Roland Ansley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. With bright auburn hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Hunter.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and to be a banker again

Ideals: Athletic, Philantrophist, Fighting. Bonds: Attractive, Job. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Roland Ansley, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Ashley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely green suit with white socks and a vest with buckled shoes. His black hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small desert village. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Godfrey Ashley, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. His small hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Law, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 11000 cp.


Social Check DCs


William Kinsley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown leather gloves, a brown jacket, and tight pants. His golden hair is cut short with large spiked bangs in the front. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Rich, Family, Job. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

William Kinsley, Male Human Sorcerer 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wymar Clayton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. With a patchy chestnut beard and wild chestnut hair. He has gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.

History: Wymar was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Persistence. Flaws: Depressed. Bonds: Has a crush, Adventurer. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Wymar Clayton, Male Human Sorcerer 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 200 gp. Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (100 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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