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Advanced [show]


Theobald Darlington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is drawn into a tight pony tail with a clover scrunchie. His fierce amber eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Theobald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Military, Family. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Theobald Darlington, Male Human Sorcerer 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)18 (+4) 13 (+1)8 (-1)
Skills Arcana +7, Investigation +7
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Halfling, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666640000

Possessions: 1000 gp. Hematite (14 gp). Fiery yellow corundum (900 gp). Tourmaline (110 gp). Chrysoprase (50 gp). Black pearl (600 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his black hair up in a very large beehive style do. His hazel eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and wants to have a good time and be beloved

Ideals: Joker, Pacifist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Trey Spaulding, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with black highlights, and long blue pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small desert village. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Nature, Religious, Adventurer. Occupation: Fisher

Voice: American accent

Attributes [hide]

Anselm Milton, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp. Star ruby (600 gp). Pink pearl (50 gp).


Social Check DCs


Peter Blakely, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a hammer. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Peter Blakely, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ernest Gyula, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean white cloak covering his clean studded leather and is in decent physical shape. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Shy, Greedy. Bonds: Adventurer. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Ernest Gyula, Male Human Cleric 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills History +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 7000 sp. Tourmaline (140 gp). Hematite (9 gp). Tourmaline (140 gp). Hematite (9 gp). 1 Minor magic item.


Social Check DCs

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