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Advanced [show]


Chad Hastings, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His left leg appears badly burned and disfigured. His hair is auburn and very short. His amber unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Disease, Antagonistic. Bonds: Immigrant, Family. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Hastings, Male Human Sorcerer 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 300 gp.


Social Check DCs


Diggory Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tan tunic with blue highlights, and long white pants that bunch up around his shoes. His hair is long and brown with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to clean up the streets

Ideals: Gifted. Flaws: Antagonistic, Shy, Greedy. Bonds: Attractive, Guardian. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Diggory Davenport, Male Human Bard 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: Solid gold idol (200 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Old masterpiece painting (2000 gp).


Social Check DCs


Peter Acton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mercenary. He is portly but not overly obese. With bright chestnut hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Job, Poor, Military. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Peter Acton, Male Human Warrior 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 7 (-2)8 (-1)
Skills Athletics +5, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 800 gp. Amethyst (90 gp). Banded agate (16 gp).


Social Check DCs


Conrad Badger, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mortician does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His blonde hair is kept up in a ponytail inside a deerstalker hat. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush.

Flaws: Shy. Bonds: Job, Has a crush, Poor, Nature. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Conrad Badger, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs


Gomory Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. Gomory was born on a far northern plains where he grew up under the tutelage of his father, an expert Doctor. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant, Family. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Reed, Male Human Sorcerer 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 7 (-2)12 (+1)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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