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NPC Generator

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Advanced [show]


Justin Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He has styled his blonde hair well, parting it to the right. He has amber eyes and a white hat with a red feather.

Personality: A skeptical and narcissistic man, Justin's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Justin was born the youngest of three triplets. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his daughter; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Impeccable, Entrepeneur. Flaws: Fearful, Greedy. Bonds: Family. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Justin Radcliffe, Male Human Monk 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. Violet garnet (600 gp). Eye agate (6 gp). Black pearl (600 gp).


Social Check DCs


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with music.

History: He got into the Blacksmith business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Gifted, Artistic. Flaws: Ugly, Addict, Mundane. Bonds: Job. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Trym Gracey, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Bullseye lantern.


Social Check DCs


Everard Gladstone, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt, marred by teas. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Everard Gladstone, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Kody Ainsley, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His blue eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Gifted. Flaws: Antagonistic, Ugly, Secretive. Bonds: Has a crush. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Kody Ainsley, Male Human Wizard 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 600 gp. Aquamarine (400 gp).


Social Check DCs


Wymar Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear tan clothing when he does not wear armor. He wears his auburn hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Wymar hails from a village terrorized by dire rats. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Attractive, Enemies, In love. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Colby, Male Human Rogue 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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