Solomon Vance, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in an above average manner. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are gray.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Cynical, Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Blue quartz (7 gp). Golden yellow topaz (1400 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Rodney, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is renowned for his bright brown suits and hats. His golden hair is matted, messy, and big. He has hazel eyes and a brown hat with a white feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Disease, Shy, Insomniac. Occupation: Crown-heir
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp.
Gomory Fidget, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue coat over a green low-cut shirt, and a broad hat upon his head. He is muscular with a powerful set of arms. His auburn hair is smooth and relatively long. His eyes are likewise gray.
Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the north, but his parents moved at a very young age to the west. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He has been a successful dealer in antiques buying low and selling high.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Immigrant. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 7 (-2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp.
Diggory Lincoln, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears professional attire. He sports a flattop hair cut. His eyes are amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.
History: He was born in the west, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 sp.
Bernard Sherwood, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a green tunic with blue highlights, and long tan pants that bunch up around his shoes. He has styled his brown hair well, parting it to the right. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Bernard has worked very hard to control his curse. He has achieved small success as a Knight.
Motivation: To share knowledge with the world; and to be a tanner again
Ideals: Gifted, Pacifist, Logical. Flaws: Disease. Bonds: Poor, Job. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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