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Advanced [show]


Henry Hamilton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He wears his golden hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his absent mother; and to unite with his sister

Flaws: Antagonistic, Racist. Bonds: Military, Has a crush, Family. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Henry Hamilton, Male Human Adept 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Soames, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he is dressed in a clean black cloak covering his clean studded leather. His brown hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Kyle Soames, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 17 (+3)15 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Zircon (70 gp).


Social Check DCs


Lance Blankley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of his god around his neck, and a hand crossbow on his belt. His silver hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many giants want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Lance Blankley, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Iolite (40 gp). Amber (40 gp). Banded agate (10 gp). Brown-green garnet (40 gp). 1 Minor magic item.


Social Check DCs


Percival Marley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy brown pantaloons and a green scarf. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: Gifted from a young age, Percival studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Mundane. Bonds: Rich. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Percival Marley, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Hematite (14 gp). Deep blue spinel (200 gp).


Social Check DCs


Aldous Kent, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is cut short with large spiked bangs in the front. This gray eyed westerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Glassblower. He pushes his goals aggressively. He is also a coward if confronted.

History: Aldous hails from a village terrorized by illithids. His childhood dream was to be a Tanner, but he was a colossal failure. He struck the Glassblower job and began his own company from there.

Motivation: Wishes to resurrect an old love; and expand his business

Flaws: Fearful. Bonds: Attractive, Job, Enemies, In love. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Kent, Male Human Wizard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: Just what you see.


Social Check DCs

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