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NPC Generator

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Advanced [show]


Alex Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a small bristly mustache and wavy chestnut hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Secretive. Bonds: Family, Rich, Job. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Alex Cooper, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +0, History +4
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Lewis Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. He has wavy silver hair. He is baby faced.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Banker like his father before him.

Motivation: Revenge.

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Lewis Dryden, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Odo Kent, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. His brown hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: Odo was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Gifted. Flaws: Insane. Bonds: Family, Job, Religious. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Odo Kent, Male Human Warlock 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 30000 cp. Hematite (5 gp). Brown-green garnet (40 gp).


Social Check DCs


Thomas Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered nunchaku and tarnished whip as well. He wears his golden hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east to a Beggar, Thomas learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Debt. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Thomas Gracey, Male Human Rogue 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Diggory Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He very much looks the part of a Interpreter. His hair is auburn and very short. His hazel eyes are passionate and lively.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has achieved small success as a Interpreter.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Bonds: Job, Attractive, Religious, Adventurer. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Diggory Eastaughffe, Male Human Monk 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 2000 sp. Black velvet mask with numerous citrines (40 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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