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NPC Generator

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Advanced [show]


Heward Compton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is renowned for his bright brown suits and hats. His skin is also unnaturally pale. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Tailor, but he got bored and became a Jeweler. He has worked as a Jeweler like his father before him.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Mentor, Job, Family. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Heward Compton, Male Human Warrior 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy red suit. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Adam was born the youngest of three triplets. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Bonds: Attractive, Immigrant, Religious, Family, Slave. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adam Kenley, Male Human Sorcerer 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)6 (-2) 9 (-1)12 (+1)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. A delicate brass dragon egg (20 gp). Silver ewer (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Hastings, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. He has had some formal writing training, and achieved minor success. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and to be a apothecary again

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Arnold Hastings, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean tan cloak covering his clean studded leather, he is not a threatening figure. He has styled his red hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Succubi in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Job, Military. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Kendall, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arnold Stratford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. He has shaved his head bald. His eyes are a pleasant green.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Merchant business at a young age. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Philantrophist, Impeccable. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Merchant

Voice: French accent

Attributes [hide]

Arnold Stratford, Male Human Wizard 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Auran, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 5000 sp.


Social Check DCs

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