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Advanced [show]


Percival Home, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time. His left hand appears badly burned and disfigured. His chestnut hair is lengthy and is close to two feet long. His eyes are violet and beady.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Brewer, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and he's attracted to the pc

Flaws: Ugly. Bonds: Has a crush, Job, Rich. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Percival Home, Male Human Sorcerer 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 6000 sp. Sapphire pendant on gold chain (1200 gp). Jeweled gold crown (2000 gp).


Social Check DCs


Geoffrey Stanford, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. A gifted student he started as a Guard, but he got bored and became a Bounty Hunter. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Guard again; and he is unsatisfied with his job

Ideals: Philantrophist, Professionalism. Bonds: Rich, Nature, Job. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Stanford, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2700 sp. Silver comb with moonstones (400 gp). Brass mug with jade inlays (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Tatum, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with yellow pants. He has a moderate pudge and is not very fit. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Crown-heir, but he got bored and became a Masseuse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Racist. Bonds: Job, Adventurer, Religious. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Peter Tatum, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His hair is blonde and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Flaws: Shy. Bonds: Poor, Attractive, Nature, Slave. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Shane Gentry, Male Human Paladin 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 10 (+0)17 (+3)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Everard Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy blue suit. He has styled his brown hair well, parting it to the right. His amber unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He became a Sellsword soon after.

Motivation: Money/treasure; and further expansion of business

Ideals: Persistence. Flaws: Disease, Sensitive. Bonds: Attractive, Rich, Job. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Everard Hallewell, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 48000 sp. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs

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