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NPC Generator

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Advanced [show]


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His blonde hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.

History: He comes from a rich northern family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Anselm Marleigh, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)8 (-1) 8 (-1)15 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp.


Social Check DCs


Aldous Reed, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan armored body suit, with a simple brown line shooting up and back down. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Gifted. Flaws: Greedy. Bonds: Job, Military. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Aldous Reed, Male Human Fighter 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 90000 cp.


Social Check DCs


Raymond Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Raymond Pickering, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 7 (-2)12 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Thomas Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely tan suit with pastel socks and a vest with buckled shoes. His hair is always cut to a buzz. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: Thomas was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Thomas Spaulding, Male Human Commoner 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20000 cp. Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Asheton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black feathered hat and black clothes. He has moderate length brown hair. His eyes are hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Map Maker, who enjoyed hunting, Gunter was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: To end his boredom; and expand his business

Ideals: Optimist. Flaws: Mundane. Bonds: Family, Nature, Job. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Asheton, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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