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NPC Generator

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Advanced [show]


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He carries with him a set of quarterstaffs on his belt, each one with a topaz on the hilt. His red hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Immigrant. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Anthony Mori, Male Human Expert 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 300 gp. Pink diamond (2000 gp). Black star sapphire (1200 gp). Bloodstone (60 gp).


Social Check DCs


Richard Rylan, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky white painted plate armor. His hair is chestnut and very short. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: Richard was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.

Flaws: Insomniac, Shy. Bonds: Job. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Richard Rylan, Male Human Rogue 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 14 (+2)5 (-3)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Deep blue spinel (600 gp). Jet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Kendal, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a brown and grey robe with the hood down. He wears a wide-brimmed hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Philantrophist, Optimist. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Geoffrey Kendal, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Performance +4, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Guy Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with green and red striped suspenders. He wears various colorful collared shirts. His white hair is braided into rings. His amber unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist. Flaws: Disease, Ugly. Bonds: Enemies, Poor. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Guy Cromwell, Male Human Aristocrat 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 6 (-2)10 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Guy Upton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue coat over a white low-cut shirt, and a small hat upon his head. His brown hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Guy was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Family. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Guy Upton, Male Human Rogue 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 9000 sp. Brass mug with jade inlays (100 gp). Solid gold idol (800 gp). Fire opal pendant on a fine gold chain (1000 gp). Sapphire pendant on gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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