Nicholas Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His amber eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He is obsessed with a lost civilization.
History: Nicholas was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Weaver for hire.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Flaws: Ugly, PTSD. Bonds: Poor, Job, Adventurer, Family. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 600 gp. Alexandrite (200 gp).
Heward Rowley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tattered old clothes. His white hair is singed and shortened. He has several tiny topaz earrings on each ear.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered
History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp. 1 Chain shirt. 1 Chain shirt.
Tim Quinton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy black beard and wild black hair. He has several tiny ruby earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Tim was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Persistence, Logical. Bonds: Immigrant, Rich, Job, Adventurer. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 20 pp. Old masterpiece painting (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (600 gp).
Arnold Clinton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His blonde hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Arnold was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and doesn't want to be a bounty hunter and was forced into it by his family
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Bounty Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Thunderstones.
Hunter Hailey, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. His hair is short and golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Hunter studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. Some 5 years later his spouse died after the birth of his son. Heartbroken, Hunter never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To find somewhere to settle down; and he is content
Ideals: Disciplined, Gifted. Flaws: Ugly, Impulsive, Mundane. Bonds: In love. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 39 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 40 pp. Sapphire pendant on gold chain (800 gp). Brass mug with jade inlays (600 gp).
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