Arnold Mitchell, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a faded coat and loose pants complete with feathered hat, and is pretty ugly. His head has been shaved. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Depressed. Bonds: Has a crush, Military, Rich. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gomory lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.
Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Family, Rich, Slave. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Darkwood Buckler.
Henry Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears a violet vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a moderate pudge and is not very fit. His black hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Henry was raised in a hard working conservative environment. His childhood dream was to be a Jeweler, but he was a colossal failure. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and to be a jeweler again
Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Adventurer, Religious. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. Sardonyx (60 gp). Bloodstone (60 gp). Chalcedony (60 gp). Pink pearl (160 gp). Fire opal (1500 gp).
Tim Reed, Male Human [Permalink]
Personal [hide]
Description: He wears a green feathered hat and green clothes. He carries a battered greatsword and tarnished flail as well. His tied-back hair is blonde. His eyes, though not visible through his cowl, are green.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to loving parents in a slum to the west. There was a wharf not far from home where he often wandered off to fish. He struck the Soapmaker job and began his own company from there.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Attractive, Nature, Poor, Job, Enemies. Occupation: Soapmaker
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: Moonstone (50 gp). Black pearl (900 gp). Star rose quartz (50 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Halsey, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long brown hair is drawn into a two foot long braid. His skin is flawless and his gray eyes scan people very quickly.
Personality: Prone to second guessing himself, he comes off as nervous. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Bertram hails from a village terrorized by orcs. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers.
Flaws: Shy, Fearful. Bonds: Attractive, Family, Enemies. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 cp.
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Their contribution stands as a beacon of hope for all adventurers!