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NPC Generator

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Advanced [show]


Kody Shipley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown costume with the symbols of death on his torso. He has no hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Kody Shipley, Male Human Bard 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 700 gp. Banded agate (14 gp). Carnelian (60 gp). Moonstone (60 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears bulky brown painted plate armor. He keeps his long brown hair kept up in a rat tail. He has several tiny opal earrings on each ear.

Personality: Calm and collected, he is a well trained Fletcher. He enjoys reading and quiet.

History: He was born into a rich family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Fearful, Insane. Bonds: Rich, Job. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Roger Harper, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Carnelian (20 gp). Citrine (20 gp). 1 Minor magic item.


Social Check DCs


Ernest Darby, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.

Motivation: Further expansion of business; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Rich, Job. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Darby, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 7 (-2)11 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Freshwater pearl (15 gp). Blue sapphire (400 gp). Black opal (400 gp). Red garnet (120 gp).


Social Check DCs


Clerebold Graeme, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy tan suit. He is muscular with a powerful set of arms. His moppish chestnut hair is in a traditional bowl cut. He has gleaming, smiling green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: He was born in the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush, Immigrant, Debt. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Clerebold Graeme, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Alexandrite (1400 gp). 1 Full Plate. 1 Full Plate.


Social Check DCs


Randal Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy green suit. His hair is blonde, silky, and of moderate length. His eyes are amber and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Passionate. Flaws: Impulsive. Bonds: Attractive, Adventurer, Poor. Occupation: Painter

Voice: Whispers

Attributes [hide]

Randal Kitchur, Male Human Aristocrat 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5

Possessions: 40000 cp.


Social Check DCs

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