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Advanced [show]


Miles Thorpe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered dancing. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants a kiss; and he has a crush on the local miller

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Mentor, Has a crush. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Miles Thorpe, Male Human Bard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 45000 sp.


Social Check DCs


Ernest Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered grey stockings. He has styled his chestnut hair well, parting it to the left. He has several tiny topaz earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ernest was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and an old rival family wants him found

Bonds: Rich, Nature, Religious, Family, Job. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Remington, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Miles Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is physically well-built. His long silver hair is drawn into a two foot long braid. His eyes are green and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: Miles hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Animal Trainer soon after.

Motivation: A deep hatred of brigands; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies, Job. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Miles Astley, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Frederick Shelley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black costume with the symbols of his god on his torso. His red hair is cut short. This blue eyed westerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Sage profession.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Seamstress and found it very stressful. He has drifted from career to career and currently works as a Seamstress.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Insane. Bonds: Poor, Job. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Frederick Shelley, Male Human Barbarian 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. Violet garnet (500 gp). Eye agate (14 gp). Onyx (20 gp). Chrysoberyl (120 gp).


Social Check DCs


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears grey leather gloves, a grey jacket, and tight pants. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and to be a sage again

Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Nature, Job. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Anselm Dalton, Male Human Monk 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 5000 sp. Eye agate (12 gp). Sard (40 gp). Rock crystal (40 gp). Rhodochrosite (12 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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