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NPC Generator

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Advanced [show]


Lance Wharton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His golden hair is thinning but still full. He has gleaming, smiling gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg; and to be a apothecary again

Ideals: Justice. Flaws: Shy. Bonds: Religious, Adventurer, Job. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Lance Wharton, Male Human Druid 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 17 (+3)9 (-1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: Just what you see.


Social Check DCs


William Darby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. He keeps his chestnut hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Darby, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Alexandre Asheton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a black handlebar mustache and slicked back black hair. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against giants; and expand his business

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Enemies. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Asheton, Male Human Warrior 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 3000 sp. Golden pearl (40 gp). Rich purple corundum (500 gp). Coral (40 gp). Black pearl (800 gp).


Social Check DCs


Bernard Braxton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair has been sun bleached extensively. He has blue eyes and a red hat with a white feather.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Bernard Braxton, Male Human Aristocrat 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Norman Stanford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes peer out from beneath his Stetson yellow hat.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Military, Job. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Norman Stanford, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Ignan, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Fire opal (500 gp). Azurite (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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