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NPC Generator

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Advanced [show]


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He wears his auburn hair down. His gray eyes peer out from beneath his top black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has achieved small success as a Ploughman.

Motivation: To be a Knight again; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Mentor. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Alex Lindsay, Male Human Barbarian 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Thomas Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple white robe with blue stripes complete with hood. His wide-brimmed hat is riddled with cuts and holes. His blue eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he feels threatened by others

Flaws: Ugly, Fearful. Bonds: Poor, Has a crush, Religious. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Thomas Brownrigg, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Roger Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: Sold as a small child to a necromancer, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Addict, Selfish. Bonds: Mentor, Rich. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Roger Peyton, Male Human Monk 9
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)16 (+3) 9 (-1)19 (+4)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Halfling
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries with him a set of swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His moppish golden hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Manfred studied abroad. Manfred was born on a far western desert where he grew up under the tutelage of his mother, an expert Merchant. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Extrovert, Logical, Gifted. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Manfred Gracey, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Patrick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He sports a long auburn beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Philantrophist, Fighting, Athletic. Flaws: Lazy. Bonds: Slave. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Patrick Mitchell, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1900 sp.


Social Check DCs

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