Trym Holton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the north. Like his mother and his brother before him, after school he went straight into learning to become a Weaver. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and expand his business
Flaws: Mundane, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. Malachite (7 gp). Red-brown spinel (150 gp). Black star sapphire (1500 gp). 1 Minor magic item.
Anselm Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer, Religious. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item.
Wymar Graeme, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and is wearing a perfectly clean shirt and pair of pants. His golden hair is knotted and matted. His gray eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Bonds: Attractive, Guardian, Adventurer, Job, Rich. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Rose (80 gp). Moonstone (80 gp).
Trym Beckwith, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports white clothing, slightly heavier than average wear. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Ploughman like his father before him.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a fletcher again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 11000 cp.
Frederick Landon, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is heavily combed to the left. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich southern family. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Insomniac. Bonds: Family, Rich, Slave. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Malachite (10 gp). Lapis lazuli (10 gp). Amber (40 gp).
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