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Advanced [show]


Miles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: Miles was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Miles Marleigh, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)8 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Jet (140 gp). Rhodochrosite (15 gp). Red garnet (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Marston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in black turtlenecks beneath a pastel coat with violet slacks. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: Born in the south to a Unemployed, Gerard learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Unemployed for hire.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist, Professionalism. Bonds: Job, Immigrant. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerard Marston, Male Human Sorcerer 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He has moderate length brown hair. He wears large thick round spectacles.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Adventurer soon after.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Artistic. Bonds: Poor, Attractive, Family, Job, Has a crush. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Langdon, Male Human Cleric 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)17 (+3) 12 (+1)10 (+0)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Gnoll, Dwarven, Giant
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 400 gp. Eye agate (4 gp). Tiger eye turquoise (4 gp). Moonstone (80 gp). Azurite (4 gp).


Social Check DCs


Peter Enfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man is typically in his Baker uniform. His clothes are grease stained in places. He wears a colorful flower in his white hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of eastern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Baker. He has drifted from career to career and currently works as a Baker.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Secretive. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Peter Enfield, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp. Moss agate (6 gp). Smoky quartz (70 gp). Red garnet (150 gp).


Social Check DCs


Simon Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Simon studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Military, Adventurer. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Simon Sutherland, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Tourmaline (140 gp). 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs

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