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NPC Generator

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Advanced [show]


Theobald Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears dark leathers with embroidery. His silver hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to protect his home

Flaws: Ugly, Selfish, Disease. Bonds: Poor, Guardian. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Theobald Pinkerton, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 cp. 1 Silver holy symbol.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears light armors faded through time and improper care. He wears his white hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the east, but his parents moved at a very young age to the north. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home.

Ideals: Entrepeneur. Bonds: Guardian, Immigrant, Enemies. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Manfred Gracey, Male Human Rogue 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)13 (+1) 16 (+3)11 (+0)
Skills Perception +6, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp. Malachite (8 gp). Violet garnet (1500 gp). Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his black hair. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast mountains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Nature, Military. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Anselm Mitchell, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)14 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Henry Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of death on his torso, and he perpetually has his whip ready. His black hair is heavily combed to the right. He has hazel eyes.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Military, Slave. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Clifton, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Norman Oakes, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His silver hair is still thick. His fierce amber eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Insomniac, Impulsive. Bonds: Rich, Slave. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Norman Oakes, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 10 pp.


Social Check DCs

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