Henry Middleton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His black hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.
Motivation: Revenge; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Terse. Bonds: Attractive, Religious, Enemies. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 19000 cp. 1 Masterwork Common Melee.
Hugh Sutherland, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a black coat over a tan low-cut shirt, and a feathered hat upon his head. He has a auburn handlebar mustache and slicked back auburn hair. His eyes, though not visible through his cowl, are violet.
Personality: Calm and collected, he is a well trained Barrister. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Gifted, Fighting. Bonds: Job, Enemies, Rich. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Peter Stafford, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears grey leather gloves, a grey jacket, and tight pants. He keeps his white hair in a pixie cut. He has a dull look in his gray eyes.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gifted from a young age, Peter studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Body Guard like his father before him.
Motivation: He'd like to take his coworkers down a peg; and to be a architect again
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Eye agate (8 gp). Blue quartz (8 gp). Jet (50 gp).
Norman Stanley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tight fitting white shirt and pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes peer out from beneath his wide-brimmed white hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.
History: The child of a Servant, who enjoyed hunting, Norman was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Athletic, Gifted. Flaws: Addict, Mundane. Bonds: Nature. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Odo Reid, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a grey armored body suit, with a simple brown line shooting up and back down. His brown hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.
Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 7 years old his parents immigrated from the west. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Racist, Fearful. Bonds: Immigrant, Adventurer. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
