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NPC Generator

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Advanced [show]


Everard Upton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean white cloak covering his clean studded leather. He wears a broad hat to cover his moderate length black hair. This gray eyed northerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Job, Religious. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Everard Upton, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Ernest Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Gifted, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Kensley, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 7 (-2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 8
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 41000 sp.


Social Check DCs


Aldous Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He keeps his chestnut hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Brandon, Male Human Druid 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. Deep blue spinel (300 gp). Pink pearl (100 gp). Blue quartz (14 gp). 1 Minor magic item.


Social Check DCs


Tim Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. His red hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Justice. Flaws: Insomniac. Bonds: Adventurer, Nature, Job. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Tim Barlow, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)11 (+0) 14 (+2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Hunter Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats, and sports empty pouches on his belt. His red hair is thinning but still full. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Weaver profession.

History: When he was but 5 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Many illithids want him driven away; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Hunter Cooper, Male Human Aristocrat 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 800 gp. Amethyst (60 gp). Onyx (80 gp). 1 Minor magic item.


Social Check DCs

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