Gerald Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is cut short. He has a dull look in his violet eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: A deep hatred of giants; and wants a kiss
Ideals: Philantrophist, Extrovert. Bonds: Rich, Slave, Has a crush, Enemies. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 75 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Aquan, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 7000 sp.
Trym Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy silver hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and to pay off his debts
Flaws: Shy. Bonds: Attractive, Poor, Military, Immigrant. Occupation: Bricklayer
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Chad Reid, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy grey pantaloons and a violet scarf, and is pretty ugly. He keeps his chestnut hair in a flapper bob. His thin eyebrows rest above his beady blue eyes.
Personality: Calm and collected, he is a well trained Farmer. He invites people to come help in his community garden.
History: He was born at the edge of vast mountains. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Nature. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Heward Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright pastel suits and hats. He has a penchant for wearing a ring with an oversized emerald on his right hand. His blonde hair is cut short. His violet eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. Since then, he has sought to make the best of life.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Optimist, Gifted. Bonds: Rich, Military, Slave, Has a crush. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Small steel mirror.
Alex Home, Male Human [Permalink]
Personal [hide]
Description: This man wears a pastel collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His hair is cut close to his head. His eyes are likewise brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: He was born in a small plains village. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Nature, Guardian. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Orc, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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