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Advanced [show]


Manfred Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. He has moderate length red hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Herbalist, who enjoyed hunting, Manfred was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Manfred took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Laborer

Voice: French accent

Attributes [hide]

Manfred Rodney, Male Human Warlock 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Black opal (900 gp). 1 Minor magic item.


Social Check DCs


Clerebold Westbrook, Male Human [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with brown pants. He is portly but not overly obese. His blonde hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born in a small island village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: He wants revenge against giants.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Clerebold Westbrook, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. Blue sapphire (500 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp). Onyx (80 gp).


Social Check DCs


Charles Conway, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a tan suit. He is bald on top and has large white tufts of hair around his ears. His fierce blue eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south his family was never financially stable. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants a kiss

Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Charles Conway, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Aldous Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Logical. Flaws: Disease. Bonds: Rich, Guardian, Adventurer. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Cholmondeley, Male Human Commoner 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 4000 sp. Golden pearl (90 gp). Aquamarine (1600 gp).


Social Check DCs


John Reid, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy blue pantaloons and a black scarf. He sports a long white beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: John is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and his religion dominates his actions

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

John Reid, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +0
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs

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