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NPC Generator

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Advanced [show]


Hugh Royal, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Doctor. His black hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Passionate, Gifted, Logical. Flaws: Insomniac. Bonds: Rich. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Hugh Royal, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his club. His skin is fair and his fingers are delicate and long. His black hair is cut short with large spiked bangs in the front. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: Gerard was born the youngest of three triplets. A freak accident while working with his Detective mother left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Gerard Middleton, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Miles Chatham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. He wears his chestnut hair up. His amber eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.

History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Chatham, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)5 (-3) 8 (-1)13 (+1)
Skills Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Ernest Atherton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, violet shirt, and red tie, and he perpetually has his mace ready. He has red hair. His eyes are amber and catlike.

Personality: He is extraordinarily eccentric. He enjoys reading and quiet.

History: Ernest was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Insane, Ugly. Bonds: Job. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Ernest Atherton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Prescott, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his trident always slung over his shoulder. He has shaved his head bald. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast mountains. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and to protect his home

Flaws: Antagonistic, Fearful. Bonds: Attractive, Guardian, Nature. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Prescott, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. Star rose quartz (30 gp).


Social Check DCs

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