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NPC Generator

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Advanced [show]


Heward Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He has no hair. He has a dull look in his brown eyes.

Personality: He likes to make people angry or surprised. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heward was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Heward Chatham, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 200 gp.


Social Check DCs


Wymar Altham, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Wymar Altham, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 18 (+4)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp.


Social Check DCs


Richard Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He keeps his brown hair in a pixie cut. His eyes, though not visible through his cowl, are hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He then took over the family business and is one of the better Cartwright for hire.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Richard Lindsey, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 4 (-3)11 (+0) 11 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp.


Social Check DCs


Don Tindall, Male Human [Permalink]

Personal [hide]

Description: This northern man wears silk and lounges about seductively. His clothes are grease stained in places. His chestnut hair is cut short with large spiked bangs in the front. He has brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Crown-heir, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Don Tindall, Male Human Bard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 6 (-2)18 (+4)
Skills Sleight of Hand +2, Survival +0
Senses Passive Perception 8
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp.


Social Check DCs


Cory Remington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Addict, Hedonist, Disease, PTSD. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Cory Remington, Male Human Expert 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 17 (+3)17 (+3)
Skills Persuasion +6, Survival +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Zircon (50 gp). Onyx (50 gp). Moss agate (8 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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