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NPC Generator

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Advanced [show]


Manfred Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. His silver hair is cut short. His eyes, though not visible through his cowl, are violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Dyer and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off his debts; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Debt. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Stansfield, Male Human Warrior 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with blue highlights, and long black pants that bunch up around his shoes. He carries a battered kukri and tarnished greatsword as well. His brown hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy, Fearful, Mundane. Bonds: Rich, Nature. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Wellington, Male Human Bard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +7, Arcana +5
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Wellington, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His hair, while still mostly silver, has prominent grey streaks. His fierce amber eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Religious, Slave, Adventurer. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Lewis Wellington, Male Human Monk 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


William Dayton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with brown pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long black beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the east. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Sabotage a competitor; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Job. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

William Dayton, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 15 (+2)18 (+4)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs


Geoffrey Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. He has a small bristly mustache and wavy red hair. His eyes are violet and catlike.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels threatened by others.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Cumberbatch, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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