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NPC Generator

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Advanced [show]


Roland Clapham, Male Human [Permalink]

Personal [hide]

Description: This western man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. His eyes are green and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Immigrant, Military. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Roland Clapham, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 16 (+3)6 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Just what you see.


Social Check DCs


Theobald Hayley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered hand crossbow and tarnished mace as well. He has styled his black hair well, parting it to the right. His eyes are a pleasant brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.

History: Theobald was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Scribe

Voice: American accent

Attributes [hide]

Theobald Hayley, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 100 gp. Aquamarine (1100 gp). Red-brown spinel (140 gp). Pink pearl (140 gp).


Social Check DCs


Henry Gresham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears black painted combat armor at almost all times, and his gloved hand is found clutching a falchion. His black hair is heavily combed to the left. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Henry Gresham, Male Human Monk 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 200 gp. Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Gunter Gladstone, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork manacles. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


John Spalding, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a brown suit. His silver hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

John Spalding, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 7 (-2)9 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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