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Advanced [show]


Anselm Hackney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a pastel suit, black shirt, and white tie. He wears his golden hair up. He has gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of northern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the large cave and found the beat up spear and armor he uses now. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Barkeep again; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Immigrant, Attractive, Nature, Job. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Anselm Hackney, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Roger Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of death on his torso. He carries a battered scimitar and tarnished nunchaku as well. His auburn hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Enemies, Rich. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Dalton, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 8 (-1)17 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp.


Social Check DCs


Lance Dryden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. He has wavy red hair. His brown eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Disciplined, Logical. Flaws: Secretive. Bonds: Poor, Military, Has a crush. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Lance Dryden, Male Human Sorcerer 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 15 (+2)17 (+3)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Heward Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He has a moderate pudge and is not very fit. He has moderate length chestnut hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Tindall, Male Human Druid 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly red, has prominent grey streaks. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Dean Roscoe, Male Human Monk 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)9 (-1) 7 (-2)5 (-3)
Skills Investigation +2, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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