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NPC Generator

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Advanced [show]


Lewis Dudley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a white collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. He has amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Bellfounder, Lewis learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Lewis Dudley, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Gerald Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His golden hair has been sun bleached extensively. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Mentor. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Gerald Halsey, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp.


Social Check DCs


Adelard Prescott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Slave Trader. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a necromancer, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's in love; and wants a kiss

Flaws: Insane, Impulsive. Bonds: Mentor, Guardian, Has a crush. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Adelard Prescott, Male Human Wizard 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills History +4, Stealth +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 300 gp.


Social Check DCs


Tim Byron, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. He has done his best to style his red hair to look like a famous performer. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and he wants revenge against illithids

Ideals: Impeccable, Entrepeneur. Flaws: PTSD. Bonds: In love, Adventurer, Enemies. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Tim Byron, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)8 (-1) 10 (+0)10 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His red hair is kept up in a ponytail inside a broad hat. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Drogo Sydney, Male Human Paladin 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 pp.


Social Check DCs

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