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Advanced [show]


Lance Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. He has done his best to style his auburn hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. A few years later when the north was not economically sound they moved to his current location. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Addict. Bonds: Nature, Immigrant. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Lance Eastaughffe, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1300 sp.


Social Check DCs


Reynard Haley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized ruby on his right hand. His long chestnut hair reaches down to his waist. His eyes are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Justice, Entrepeneur. Bonds: Rich, Religious. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Reynard Haley, Male Human Warrior 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. Fiery yellow corundum (600 gp). Brown-green garnet (70 gp). Golden pearl (70 gp).


Social Check DCs


Reynard Camden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and is wearing the road beaten gear of a warrior. He keeps his chestnut hair in a flapper bob. His amber eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to end his boredom

Ideals: Fighting, Pacifist, Persistence. Flaws: Mundane. Bonds: Immigrant, Rich. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Reynard Camden, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3100 sp.


Social Check DCs


Balimaar Richie, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a green poncho over his likewise colored trousers and shirt. His hair, while still mostly black, has prominent grey streaks. His green eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Humans.

History: Balimaar was raised in a hard working conservative environment. His childhood dream was to be a Scribe, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many orcs want him driven away; and a deep hatred of orcs

Flaws: Impulsive, Racist, Disease. Bonds: Job, Enemies. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Richie, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 17 (+3)12 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Solid gold idol (500 gp). 1 Minor magic item.


Social Check DCs


Drogo Addington, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has a slight overbite and is overall scrawny. His tied-back hair is auburn. He has gleaming, smiling gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: Drogo was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom.

Ideals: Persistence. Flaws: Mundane, PTSD. Bonds: Rich, Immigrant. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Drogo Addington, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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