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NPC Generator

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Advanced [show]


Raymond Nash, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a yellow tunic with red highlights, and long yellow pants that bunch up around his shoes. His red hair is knotted and matted. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, Job. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Raymond Nash, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Guy Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting brown shirt and pants. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His fierce brown eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north, but his parents moved at a very young age to the south. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Nature, Immigrant. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Guy Kirby, Male Human Bard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (140 gp). A small bag of saffron. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear yellow pants and tee shirts. His hair is chestnut and curly. He has gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Architect business at a young age. He dropped out of school before completing his studies. He has achieved small success as a Architect.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, In love. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Anselm Pinkerton, Male Human Warlock 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2900 sp.


Social Check DCs


Solomon Bentley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze, and is pretty ugly. His chestnut hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane. Bonds: Rich, Military, Adventurer. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Bentley, Male Human Druid 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 700 gp. Chalcedony (20 gp). Obsidian (12 gp). Deep blue spinel (900 gp).


Social Check DCs


Alex Prescott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears violet trousers with brown and white striped suspenders. He wears various colorful collared shirts. His white hair and beard is wavy and long. His eyes, though not visible through his cowl, are hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Mentor, Rich. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Alex Prescott, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp. 1 Masterwork Musical instrument. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs

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