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NPC Generator

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Advanced [show]


Ralf Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden, silky, and of moderate length. His eyes are likewise brown. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Stableman. He takes great joy in being the best Stableman in town.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up rapier and armor he uses now. He inherited the family business which he has now maintained for 5 years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur, Athletic. Bonds: Attractive, Job, Nature. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Ralf Gresham, Male Human Fighter 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: Geoffrey was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Shepherd again; and money/treasure

Ideals: Optimist, Professionalism. Bonds: Rich, Job, Nature. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Geoffrey Clinton, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Crown-heir uniform. His brown hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.

History: Kyle was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Kyle Eastoft, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 60 pp.


Social Check DCs


Richard Stanley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in grey turtlenecks beneath a brown coat with black slacks. He is muscular with a powerful set of arms. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Philantrophist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Richard Stanley, Male Human Aristocrat 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alexandre Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. Alexandre is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Alexandre was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Alexandre Thackeray, Male Human Ranger 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)8 (-1) 9 (-1)12 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs

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